To the beta and beyond!


Since few days ago I just start receiving a lot of great feedback from this amazing community. 

Thank you very much!

It was a truly rewarding experience where I was really encouraged to keep going and I was proposed with very nice ideas and critiques! Now I really know what is the path I want to follow with this project so... My next goal is to go for a BETA version of this game!

There are a number of ideas I want to implement that will make it differ substantially of this alpha version so I will go to quiet mode to develop those and not to spoil them. But I will try to keep posting updates here on my YouTube channel and on my Twitter and perhaps so consider following me if you are looking forward where this ends!

Anyway I'm only one person working on this project alone on my spare time after work. So if you believe in this project any support will be truly appreciated. Donations are welcome, but you can contact me if you think you can bring something great to the project like:

  • Creating fresh and beautiful music for this game.
  • Sound effects that will bring every action into life.
  • Some textures/models to enrich the visuals.

0.3.1 fixes:

  •  Main menu crash (I needed to hide the exit button but I guess is not needed on web version...)
  • Clipping player on the spawn point just after the start of a level.
  • Fixed some very annoying perspective issues in level 14.
  • Fixed the switch on level 24.

Get I quit

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